A menacing armored figure, its eyes like bits of hot coal, glares at you from the left of the scene, cape whipping dramatically in the wind. Stars twinkle in a velvety abyss, framed by jagged rocks. When you open the program, it propels you into a standard-looking screen. The world of Hex is rough-edged and a little empty right now. In theory, it will be possible to put a deck in a guild bank and come back to dozens of notes, each explaining a different way to make your little pack of cards even better. He details how there will be guilds, guild chat, and the opportunity to trade decks between guild members. He goes on to describe the cornerstones of the game, which is being billed as an MMO-TCG. So, when I say MMO, I’m really talking about all the components that represent community building.” “Virtual world, I run around, I see other people. I nod unseen, my side of the looking glass, even as I debate telling him that when I think MMO, I think Barrens chat and people awkwardly attempting to copulate in weird corners of Silvermoon. “When most people think MMO, they think third-person action RPG, right?” “So, “ Cryptozoic Entertainment President Cory Jones tells me over Skype. It wants you to experience an MMO, except with rectangular slivers of digital cardboard. It doesn’t just want to be the next big contender in the TCG ring. It doesn’t want you to just beat up your friends, or spend exorbitant amounts of money cultivating the perfect deck. But after more than septupling its Kickstarter target, Cryptozoic Entertainment isn’t stopping there. Like I said, she never stood stand a chance. The knight goes down, down like the Titanic, down like a mug of hot cocoa on a cold winter's night. Squalling babes become a menace, grunts become a maddened force of nature. But then, things begin to accelerate, and the Shroomshaws become Battle Hoppers emboldened by command towers and armored generals. I picture her crinkling her nose at their smallness, at the idea of such cuteness being a threat. I summon the Shroomshaws, which are manned by pudgy fungal creatures. Although the universe is replete with dwarves, elves, and humans, it also features a parasitic alien consciousness capable of dragging the dead back into unliving.īack in my match, I call the runts of a recent litter, mewling devils hellbent on carving a place in our society. The world is a fantastical one, obviously, with shamanistic coyotes and spider-creatures and my favorite, the ultra-violent shin'hare. It has minions to summon, enchantments to dole out, counterspells to launch, and even five resource types to make use of. Hex: Shards of Fate is a trading card game that will feel like home for anyone who has ever enjoyed Magic the Gathering. She laughs when she sees me and my army of floof, not knowing that she stands no chance. My opponent is a knight in shining armor, who practically gleams with self-righteous pomposity, her hair a flaxen banner in the imagined sun. (VG images department)Ī request for a screenshot has been made to help better illustrate the article.I am the Little Red Rabbit Hoodlum, a fluffy-eared cleric armed with a legion of suicidal bunnies and ravenous mushroom people. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.Ī request for box art or logo has been made to help better illustrate the article. This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. This article has been rated as Low-importance on the project's importance scale. This article has been rated as Stub-Class on the project's quality scale. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. This article is within the scope of WikiProject Computing, a collaborative effort to improve the coverage of computers, computing, and information technology on Wikipedia.
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